[futurebasic] Which INCLUDES to use for Appearance with PG?

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From: Brian Stevens<brilor@...>
Date: Tue, 28 May 2002 08:48:02 -0700
Folks----hopefully this is simple. I know this has been discussed 
before, but I can't find the post. So, please bear with me.

BACKGROUND

I am building a short demo to do Appearance Tabs in a PG project. I 
realize PG does not generate an "Appearance Compliant" project, so I 
just created a new one in the editor (Project==>New 
Project===>Appearance Compliant) and copied my PG-created project 
files to my newly-created Appearance Compliant project. As you know, 
PG automatically adds the header RNTM FBII.incl, so I added Rntm 
Appearance.incl to the headers in the project. In my code I have a

#if ndef _appearanceRuntime
compile shutdown "Must be compiled as an Appearance project"
#endif

just to make sure I'm compiling as an Appearance project.


So my concatenation order of headers is:

RNTM FBII.incl
Rntm Appearance.incl

MY PROBLEM IS

When compiled I receive lots of errors about duplicate constants

If I compile with only RNTM FBII.incl, my conditional compilation 
message ("must be compiled as an Appearance project") kicks in. If I 
compile with only the Rntm Appearance.incl, I'm missing many of the 
variables PG needs, so they are reported as undefined.

I'm sure there is another permutation that works, I just haven't 
found it yet. Please set me straight (code-wise!)

TIA......Brian