> Is there any demo or example code showing how to impliment Quickdraw 3D? >If so I would really like to know where I could find it. > >David Herron >CaverDave@... "Black Art of Macintosh Game Programming" has a good section on that. But it is in C. Apple has info at a new location. They used to have a bunch of helpful stuff, and documentation. <http://www.apple.com/quicktime/qd3d/index.html> I think QuickDraw 3D is a great technology, I hope it gets updated and stays alive somehow. Robert Covington