Mel Patrick wrote: > > I have yet to figure out what the advantage to objects are, let alone > exactly what objects are. Sure hope theres a fantasic tutorial for FB3 to > simplify objects or someone want to take a stab at this for the few of us > that feel more comfortable with inline assembly than high level anything. I'm with Mel; it's been a long time since I had to worry about classes, and there were no desktop computers at that time. An explanation from someone on this list, or a pointer to information somewhere on the Web, would be most beneficial to me. That way, I can try to figure how I'm going to incorporate this class stuff into my programming before FB^3 arrives. (My friends tell me there's no way I _can_ incorporate class, but I suspect they aren't referring to writing code. Ah, well.)