>David wrote : > >It's not really that steep of a learning curve. It's just a concept. >And I would say that the concept is about as hard to grasp as the concept >of event-driven programming. Remember when you first started >programming, and didn't know anything about event driven programming? I >don't know about anyone else on the list, but I will be the first to >admit that, yes, it took me a while to grasp the concept. Once I _did_ >grasp it however, I thought it was the best thing since...well...just the >best thing! OOP is no different. Take a look at the tutorial on sun's >web site, Mel. It's very explanatory. David; Event driven was and is still the easy part for me. The Mac toolbox is/was the bear (there aren't enough commands in FB). Getting stuff into and out of toolbox calls/fns, callbacks, and the inline code to handle it is the biggest part of coding around here. I like FB because even though it doesn't support the whole toolbox, it tends to get in the way the least when I want to do something. Unlike many FBer's, I have my own shells and use PG to layout a window, see what things will look like. I've never used it for anything serious since it modifies its own resources and for my requirements thats not acceptable. I did take a look at the Sun examples and I for one will be... driving a car...It made absolutely no sense whatsoever for the examples given. I sort of got what they were "pedalling" at, but I can still think of easier ways to do it. I think, OOP got its base perhaps from the fact that developers could turn into code mills and churn out stuff in short order with their reusable objects. And when you need to make a living off programming that would be a considerable advantage. Note, I didn't say efficient nor compact code. Just lots of it. How about giving an example of what an object handler would look/work like? A simple one like a toolbar object. Doesn't even have to use real FB3 commands, just pseudo codes. You don't even have to explain it, see if we can figure it out. Personally if I never wrote another line of code, the world would be none the better or worse for it. Its called "fun". Let's not lose sight of that. So long as FB3 lets me program the way I want to (right or wrong), I'm certainly looking forward to it! If it forces one to abandon my free form approach it's not going to be "fun" anymore. And if its not fun, I won't be doing it. Mel Patrick - theWabbitGuy - mel@... http://www.intergate.bc.ca/business/mel